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Texas Holdem Starting Hands

Amarillo Slim PrestonOne of the most important, if not the most important decision a player will make in Texas Holdem is which starting hands to play. Although, this will not automatically turn you into a great player, it will however give you a good base to start.

In Texas Holdem and depending on who you speak to, there are 169 possible two-card starting hands and out of these hands there are only about 75 that are worth playing. Which of these you play is usually determined by your position to the dealer button, so to save yourself some money, you need patience to wait for the best possible starting hand. Below is our advice as to the best starting hands to play while partaking in a game of Texas Holdem. Feel free to book mark this page so you can refer back to it when necessary.


Best possible 'Starting hand' - A A Best possible 'Starting hand' - A A A A is without doubt the best possible starting hand you could be dealt.
Second best possible 'Starting hand' - 'Paint cards' K K Second best possible 'Starting hand' - 'Paint cards' K K K K are paint cards and when you start with a pair of them you have the second best starting hands.
Significantly strong cards - 'Baby paint' Q Q Significantly strong cards - 'Baby paint' Q Q Q Q are the “Baby Paint” cards, not as strong as its predecessors but still significantly strong.

Highly playable cards - 'Baby paint' J J Highly playable cards - 'Baby paint' J J J J are also considered “Baby Paint” cards and are highly playable not only from early position.
High raising cards - 'Big Slick' A K alt="High raising cards - 'Big Slick' A K A K suited referred to as the “Big Slick” you definitely raise.
Still significant cards - 10 10 Still significant cards - 10 10 10 10 are still significantly strong.

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Strong hand - A Q 'great flush' 'good streight possibilities' Strong hand - A Q 'great flush' 'good streight possibilities' A Q suited is another strong hand that has great flush and good straight possibilities.
Very strong hand - A J Very strong hand - A J A J suited is also a very strong hand.
Unsuited in early position - A K, make a call Unsuited in early position - A K, make a call A K unsuited in early position, generally you should call.

Strong starting hand - K Q Strong starting hand - K Q K Q suited is another strong starting hand
Strenth of the suited hand - A 10 Strenth of the suited hand - A 10 A 10 continues the strength of the suited cards.
King is not so powerful - K J King is not so powerful - K J K J has slightly better straight possibilities than AT but the King is simply not as powerful as the Ace.

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Trip potential - A Q Trip potential - A Q A Q unsuited has strength mainly in its high pair and trip potential, although a straight is caught occasionally.
'Pocket 9s' medium pairs - 9 9 'Pocket 9s' medium pairs - 9 9 Pocket 9’s are considered medium pairs; they are not the strongest pairs so they require you to play them selectively.
'Flush and streight potential' - Q J 'Flush and streight potential' - Q J Q J suited has obvious strengths in it's flush and straight potential.

Get prepared to fold - K 10 Get prepared to fold - K 10 K 10, can be played from most positions, however, be prepared to fold if the flop and turn go against you.
'Pocket 8s' medium pairs - 8 8 'Pocket 8s' medium pairs - 8 8 Pocket 8’s are also considered medium pairs; show a little caution in early position.
Playable from early position - Q 10 Playable from early position - Q 10 Q 10 suited from early position are playable.

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Playable from middle position - A 9 'non-pair hands' Playable from middle position - A 9 'non-pair hands' A 9 played from middle position are the first of our non-pair hands that cannot create a straight.
Playable in early position - A J Playable in early position - A J A J unsuited in early position are worthwhile playing.
First full streight potential - J 10 First full streight potential - J 10 J 10 suited becomes the first of our hands that has full straight potential. 3 cards either side could create a straight (e.g.. Q, K, A or 7,8,9).

Can be played from early position - K Q Can be played from early position - K Q K Q unsuited not all inspiring but can be played from early position.
Can not create a streight - A 8 Can not create a streight - A 8 A 8 suited is another hand that cannot create a straight.
Not worthy in a tight game - A 10 Not worthy in a tight game - A 10 A 10 in a tight game would not be very worthwhile playing.

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Wise to play this group from middle position Wise to play this group from middle position Wise to play this group from middle position Wise to play this group from middle position
This group of hands can be played from early positions if the game is not too tight but it may be wise to only play them from medium positions
Wise to play this group from middle position Wise to play this group from middle position Wise to play this group from middle position Wise to play this group from middle position
Wise to play this group from middle position Wise to play this group from middle position Wise to play this group from middle position Wise to play this group from middle position

Sensible to play this group only from middle position Sensible to play this group only from middle position Sensible to play this group only from middle position Sensible to play this group only from middle position As with the previous group, this group can be played in early positions but a little more caution should be used. It's probably sensible to play them only from medium positions but this depends on how loose the game is.
Sensible to play this group only from middle position Sensible to play this group only from middle position Sensible to play this group only from middle position Sensible to play this group only from middle position
Sensible to play this group only from middle position Sensible to play this group only from middle position Sensible to play this group only from middle position Sensible to play this group only from middle position

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Best to play this group from later position Best to play this group from later position Best to play this group from later position Best to play this group from later position It would probably be best to only play this last group from later positions.
Hands that are not in this top list of 42 should only be played under special circumstances such as, possibly, when you are the small blind with no raises
Best to play this group from later position Best to play this group from later position Best to play this group from later position Best to play this group from later position
Best to play this group from later position Best to play this group from later position Best to play this group from later position Best to play this group from later position

Worst group Worst group Worst group Worst group This is the worst group of hands and have no redeemable features.
These should only be played on a 'free ride' from the big blind or if you really have the urge to bluff someone.
Worst group Worst group Worst group Worst group
Worst group Worst group Worst group Worst group

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